6500XT is a steaming pile, true. 4GB VRAM is too low. 6GB can work for some, but 4, nah. Only for older games or indies.
I remember when AMD launched Fury X with 4GB HBM and called it futureproof because it was HBM, soon running into VRAM issues. Meanwhile they were praising how great 8GB was on the 390 refresh series
980 Ti with its 6GB VRAM aged much much better (and overclocked like a champ, bumping performance by 30-40% with OC). Meanwhile Lisa Su called Fury X an overclockers dream on stage, yet it barely did 1% perf gain with OC.
Most PC gamers today are fine with 8GB, since 99% use 1440p or lower. 12GB is more than plenty, even for 3440x1440. If you want to push settings hard, the GPU will buckle before VRAM anyway.
Big difference between allocation and actual requirement. Its crazy how many people don't understand how allocation work.
Allocation does NOT reflect actual requirement. Especially not when you compare GPUs with diffferent VRAM Pool.
PS5 and XSX have 16GB shared RAM in total. OS and Game uses like 8-10GB. Meaning Graphics are 6-8GB, with a 4K/UHD target.